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Old Jan 05, 2007, 08:35 AM // 08:35   #41
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Decapitate is +53 at 16. But Reaper's at +42 on a 9-41 weapon is awesome. Hammers also use an elite (Forceful Blow) to match the unconditional damage -- an elite which is pretty bad.
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Old Jan 05, 2007, 09:21 AM // 09:21   #42
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Quote:
Originally Posted by ogami_ito
I believe that Dervs are pretty much perfectly balanced as it is. The only skills that might be nerfed are AoGrenth and Mystic Regen. I pray they don't nerf Mystic Regen though. How can you say that Dervs need better enchants though? And how can you compare them to necros and elementalists ? Yes, many necros can eat up dervs no sweat, but that does not make them overpowered.
Spoil Victor, From 25 Damage to Over 100, thats not overpowered? Dervish have a few enchantments, but they need better enchantments. Removing a enchantment for a unblockable attack compared to other classes that have the attack without any draw back. Removing a enchantment for a quick condition apply and 4 energy and 12 is basically the whole mysticsm attrubite.

Dervish are far from being nerfed, Mystic Regen is just a good regen skill. Avatar of Grenth just removes enchantments, thats it.
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Old Jan 05, 2007, 09:37 PM // 21:37   #43
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lol, Avatar of Grenth "just" removes Enchantments. thats funny
Dervishes are overpowered compared to the Warrior or Assassins. Warriors need to charge up Adrenaline to do decent damage. Assassins always need to wait a bit to unleash their combos. And Dervishes? Nothing, they just can spam their cheap attack skills with insane recharges and do heavy damage. All Dervish attacks need to have at least 8-10 seconds recharge to be even comparable to Warrior or Assassin attacks
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